Study on Development and Effectiveness of Convergence Education Program
Eunee Park ()
Additional contact information
Eunee Park: Baekseok Arts University
A chapter in XR and Metaverse, 2025, pp 127-138 from Springer
Abstract:
Abstract The advancement of ICT has led to a rapid transformation of media platforms and elementary school students have developed a habit of easily selecting and creating content through smartphones. With the progression of wireless networks and smartphones, media is evolving into immersive media, garnering attention for its convergence with various industries. Consequently, there is a growing need for students to experience new media, emphasizing the importance of immersive media education programs. Researches on convergence education programs for preschool, elementary, and middle school students are increasing. This study aims to develop immersive media education using a floating hologram, targeting elementary students and analyze its effectiveness.
Keywords: Convergence education; Floating hologram; Immersive media; Legacy media; Video education; Chroma key shooting; Compositing (search for similar items in EconPapers)
Date: 2025
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:prbchp:978-3-031-77975-6_10
Ordering information: This item can be ordered from
http://www.springer.com/9783031779756
DOI: 10.1007/978-3-031-77975-6_10
Access Statistics for this chapter
More chapters in Springer Proceedings in Business and Economics from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().