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Games Using Virtual Reality as a Tool in Economics Experiments

Mariusz Borawski ()
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Mariusz Borawski: West Pomeranian University of Technology Szczecin

Chapter Chapter 12 in Selected Issues in Experimental Economics, 2016, pp 171-179 from Springer

Abstract: Abstract The chapter demonstrates how the tabletop role-playing game has been combined with the elements of virtual reality for the purpose of experimental economics. The author describes the software employed in the experiments using virtual stores created for the project simulator of consumer market behaviour and demonstrates how it can be combined with the storyline of a tabletop role-playing game. Additionally, the chapter outlines the problems that can be encountered when conducting surveys with the use of virtual stores and proposes tabletop role-playing games as a solution to these problems.

Keywords: Tabletop role-playing game; Virtual reality; Economics experiment (search for similar items in EconPapers)
Date: 2016
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Persistent link: https://EconPapers.repec.org/RePEc:spr:prbchp:978-3-319-28419-4_12

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DOI: 10.1007/978-3-319-28419-4_12

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