Incentive Strategies for Shelf-Space Allocation in Duopolies
Guiomar Martin-Herran and
Sihem Taboubi
Chapter Chapter 12 in Dynamic Games: Theory and Applications, 2005, pp 231-253 from Springer
Abstract:
Abstract We examine the issue of shelf-space allocation in a marketing channel where two manufacturers compete for a limited shelf-space at a retail store. The retailer controls the shelf-space to be allocated to brands while the manufacturers make advertising decisions to build their brand image and to increase final demand (pull strategy). Manufacturers also offer an incentive designed to induce the retailer to allocate more shelf-space to their brands (push strategy). The incentive takes the form of a shelf dependent display allowance. The problem is formulated as a Stackelberg differential game played over an infinite horizon, with manufacturers as leaders. Stationary feedback equilibria are computed, and numerical simulations are carried out in order to illustrate how channel members should allocate their marketing efforts.
Keywords: Incentive Strategy; Retail Store; Dynamic Game; Brand Image; Stackelberg Game (search for similar items in EconPapers)
Date: 2005
References: Add references at CitEc
Citations: View citations in EconPapers (3)
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-0-387-24602-4_12
Ordering information: This item can be ordered from
http://www.springer.com/9780387246024
DOI: 10.1007/0-387-24602-9_12
Access Statistics for this chapter
More chapters in Springer Books from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().