mGBL Ethical Issues and Requirements
Ivana Ilijasic Misic () and
Alice Mitchell
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Ivana Ilijasic Misic: University of Rijeka
Alice Mitchell: Anglia Ruskin University
A chapter in Serious Games on the Move, 2009, pp 147-161 from Springer
Abstract:
Abstract In respect of an emerging field such as mobile games-based learning, extant ethics requirements and guidelines are applicable. However, during the mGBL project we also found ourselves identifying new issues that required appropriate responses and solutions. A key task of this paper is to identify and evaluate the specific risks to participants in research projects that are associated with technology-related issues, such as capture and access of personal data. In addition, within a collaborative European project such as mGBL, cultural diversity creates an additional layer of complexity. This paper considers what ethically significant risks the research entailed for mGBL users, as well as highlighting the issues for future users associated with the ethical traditions of mGBL users’ culture and country.
Keywords: Mobile phones; handheld devices; ethical implications (search for similar items in EconPapers)
Date: 2009
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-211-09418-1_10
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DOI: 10.1007/978-3-211-09418-1_10
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