Secondary Assessment Data within Serious Games
Aidan Sliney (),
David Murphy () and
John O’Mullane ()
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Aidan Sliney: University College
David Murphy: University College
John O’Mullane: University College
A chapter in Serious Games on the Move, 2009, pp 225-233 from Springer
Abstract:
Abstract This paper presents an initial design of an assessment procedure within a personal junior doctor medical simulator (JDoc). It uses time-passed and trigger boxes to give the assessor the secondary information required to evaluate the user’s actions effectively. Our objective was to enhance our understanding of the different forms of game design assessment and how relevant secondary information can be obtained from within serious games. Primary information, answers to questions, alone do not provide the assessor with sufficient information to evaluate a user correctly. The paper outlines background information about JDoc and the assessment procedures within that are used to collect and report all the required secondary information. Incorporating secondary information within the assessment process gives serious games another advantage over traditional formative testing.
Keywords: Serious game assessment; JDoc; secondary information; medical serious game; education assessment (search for similar items in EconPapers)
Date: 2009
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-211-09418-1_15
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DOI: 10.1007/978-3-211-09418-1_15
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