Humanized Robot of Digital Transformation Type
Masayuki Matsui ()
Chapter Chapter 9 in Artifacts Versus Nature Body, 2023, pp 99-108 from Springer
Abstract:
Abstract As the world of artifacts becomes unstable, today the nature of artifacts and their ideal form are being questioned. The world of artifacts is comprised of human, material, money, and information (3M&I) systems, and it consists of the balance between companies, households, the economy and its surroundings (the environment). This chapter continues from the earlier publications since 2016 and proposes a DX-design methodDX-design method for the realization of a cockpit-type and demand-to-supplyCockpit-type and demand-to-supply H = W robot based on artifact principles. In recent years, we have entered a second era, in which managerial enterprise bodies have come to operate like clockwork and in which resources are moved. Within this precise managerial integration, by looking at the nature of waste versusNature of waste versus efficiency in clock systems, a dilemma (Nash’s zone)Dilemma (Nash’s zone) can be seen between knowledge system integration (waste, muda) versus sharing (efficiency)Sharing (efficiency). On the other hand, the modern industrial engineering (IE) of the method study that forms the crux of this time study is regarded to be mathematical programming (MP). Since the drifting management era, manufacturing has involved capital and labor, but in the newly manifest knowledge society, the means (methods) of production are shifting towards knowledge creation. Modes of management and integration are also made possible mainly through the workers who possess such knowledge. From the above, the humanized managerial enterprise body can be considered as being both cockpit-type and as a demand-to-supply corporate clock through the H = W-type embodiment of a humanized artifactHumanized artifact. In this study, we propose a next-generation method and a new method of time study. Moreover, this new method is formulated using Matsui’s matrix methodMatsui’s matrix method of introduction-development-transformation-conclusion-BG-type story. The existence (how it is), and the purpose (what form it should take) of the exemplar artifact, which in this case is an enterprise robot, are clarified, forming a basis for future discussions, and which may provide a forum for debate going forward.
Keywords: Humanized artifacts; Method and time; Digital transformation (DX); Matsui’s matrix method (search for similar items in EconPapers)
Date: 2023
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-981-99-7699-7_9
Ordering information: This item can be ordered from
http://www.springer.com/9789819976997
DOI: 10.1007/978-981-99-7699-7_9
Access Statistics for this chapter
More chapters in Springer Books from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().