EconPapers    
Economics at your fingertips  
 

Social Enterprise and Other Social Commerce Topics

Efraim Turban, Jon Outland, David King, Jae Kyu Lee, Ting-Peng Liang and Deborrah C. Turban
Additional contact information
Efraim Turban: University of Hawaii
Jon Outland: Herzing University
David King: JDA Software
Jae Kyu Lee: Yonsei University
Ting-Peng Liang: National Sun Yat-sen University
Deborrah C. Turban: Turban Company Inc.

Chapter 9 in Electronic Commerce 2018, 2018, pp 325-358 from Springer

Abstract: Abstract Upon completion of this chapter, you will be able to: 1. Understand the concept of the social enterprise and its variants. 2. Describe business-oriented public social networks, their characteristics, and benefits. 3. Describe the major social commerce activities that can be conducted within and by enterprises and the characteristics of such private social networks. 4. Review the social commerce activities and their relationship with e-entertainment and gaming. 5. Describe social gaming and gamification. 6. Define crowdsourcing and describe its use in social commerce. 7. Describe social collaboration and its benefits. 8. Comment of the future of social commerce.

Date: 2018
References: Add references at CitEc
Citations:

There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:spr:sptchp:978-3-319-58715-8_9

Ordering information: This item can be ordered from
http://www.springer.com/9783319587158

DOI: 10.1007/978-3-319-58715-8_9

Access Statistics for this chapter

More chapters in Springer Texts in Business and Economics from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().

 
Page updated 2025-04-01
Handle: RePEc:spr:sptchp:978-3-319-58715-8_9