Social Enterprise and Other Social Commerce Topics
Efraim Turban,
Jon Outland,
David King,
Jae Kyu Lee,
Ting-Peng Liang and
Deborrah C. Turban
Additional contact information
Efraim Turban: University of Hawaii
Jon Outland: Herzing University
David King: JDA Software
Jae Kyu Lee: Yonsei University
Ting-Peng Liang: National Sun Yat-sen University
Deborrah C. Turban: Turban Company Inc.
Chapter 9 in Electronic Commerce 2018, 2018, pp 325-358 from Springer
Abstract:
Abstract Upon completion of this chapter, you will be able to: 1. Understand the concept of the social enterprise and its variants. 2. Describe business-oriented public social networks, their characteristics, and benefits. 3. Describe the major social commerce activities that can be conducted within and by enterprises and the characteristics of such private social networks. 4. Review the social commerce activities and their relationship with e-entertainment and gaming. 5. Describe social gaming and gamification. 6. Define crowdsourcing and describe its use in social commerce. 7. Describe social collaboration and its benefits. 8. Comment of the future of social commerce.
Date: 2018
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sptchp:978-3-319-58715-8_9
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DOI: 10.1007/978-3-319-58715-8_9
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