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Understanding Innovation

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Bibliographic data for series maintained by Sonal Shukla (sonal.shukla@springer.com) and Springer Nature Abstracting and Indexing (indexing@springernature.com).

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Accessibility of Linked-Node Diagrams on Collaborative Whiteboards for Screen Reader Users: Challenges and Opportunities
Danyang Fan, Kate Glazko and Sean Follmer
An Iterative Approach to Online Course Design: Improving a Design Research MOOC
Karen Schmieden, Lena Mayer, Mana Taheri and Christoph Meinel
Innovation and Culture: Exploring the Work of Designers Across the Globe
Pamela Hinds and Joachim Lyon
Tele-Board MED: Supporting Twenty-First Century Medicine for Mutual Benefit
Julia Thienen, Anja Perlich and Christoph Meinel
Redesigning Medical Encounters with Tele-Board MED
Anja Perlich, Julia Thienen, Matthias Wenzel and Christoph Meinel
Developing a Tool to Measure the Transfer of Design Practice from Training Contexts to Applied Contexts
Adam Royalty, Helen Chen, Bernard Roth and Sheri Sheppard
How Prototyping Helps to Solve Wicked Problems
Birgit Jobst and Christoph Meinel
Mosaic: Designing Online Creative Communities for Sharing Works-in-Progress
Joy Kim, Maneesh Agrawala and Michael S. Bernstein
Charting Interdisciplinary Innovation Programs: Map of Experiences
Paola Bertola, Nabil Harfoush and Federica Vacca
Towards Next-Generation Design Thinking II: Virtual Multi-user Software Prototypes
Gregor Gabrysiak, Holger Giese and Andreas Seibel
User Perceptions of Privacy Interfaces in the Workplace
Michelle S. Lam, Matthew Jörke, Jennifer King, Nava Haghighi and James A. Landay
Tele-Board in Use: Applying a Digital Whiteboard System in Different Situations and Setups
Raja Gumienny, Lutz Gericke, Matthias Wenzel and Christoph Meinel
Designing a Creativity Assessment Tool for the Twenty-First Century: Preliminary Results and Insights from Developing a Design-Thinking Based Assessment of Creative Capacity
Grace Hawthorne, Manish Saggar, Eve-Marie Quintin, Nick Bott, Eliza Keinitz, Ning Liu, Yin-Hsuan Chien, Daniel Hong, Adam Royalty and Allan L. Reiss
Towards Empirical Evidence on the Comprehensibility of Natural Language Versus Programming Language
Patrick Rein, Marcel Taeumel and Robert Hirschfeld
The Efficacy of Prototyping Under Time Constraints
Steven P. Dow and Scott R. Klemmer
A Pattern Language of an Exploratory Programming Workspace
Marcel Taeumel, Jens Lincke, Patrick Rein and Robert Hirschfeld
Crowd Research: Open and Scalable University Laboratories
Rajan Vaish, Snehalkumar (Neil) S. Gaikwad, Geza Kovacs, Andreas Veit, Ranjay Krishna, Imanol Arrieta Ibarra, Camelia Simoiu, Michael Wilber, Serge Belongie, Sharad C. Goel, James Davis and Michael S. Bernstein
Evidence-Based Guidelines for Innovators’ Marketplace
Yukio Ohsawa and Yoko Nishihara
Design Thinking and Messy Practices
Steven Ney and Christoph Meinel
Creative Collaboration in Real World Settings
Matthias Wenzel, Lutz Gericke, Raja Gumienny and Christoph Meinel
Using ‘Space’ in Design Thinking: Concepts, Tools and Insights for Design Thinking Practitioners from Research
Martin Schwemmle, Claudia Nicolai and Ulrich Weinberg
Embodied Design Improvisation for Autonomous Vehicles
David Sirkin, Sonia Baltodano, Brian Mok, Dirk Rothenbücher, Nikhil Gowda, Jamy Li, Nikolas Martelaro, David Miller, Srinath Sibi and Wendy Ju
Innovation in Creative Environments: Understanding and Measuring the Influence of Spatial Effects on Design Thinking-Teams
Claudia Nicolai, Marie Klooker, Dora Panayotova, Daniela Hüsam and Ulrich Weinberg
Innovation Leadership in Action –Today and in the Future
John Body and Stefano Ceri
Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-efficacy
Steven P. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, Daniel L. Schwartz and Scott R. Klemmer
Applied Teamology: The Impact of Cognitive Style Diversity on Problem Reframing and Product Redesign Within Design Teams
Greg L. Kress and Mark Schar
Innovators’ Marketplace as Integrated Process: An Industrial Case
Yukio Ohsawa and Yoko Nishihara
Toward Patterns of Exploratory Programming Practice
Marcel Taeumel, Patrick Rein and Robert Hirschfeld
Peer and Self Assessment in Massive Online Classes
Chinmay Kulkarni, Koh Pang Wei, Huy Le, Daniel Chia, Kathryn Papadopoulos, Justin Cheng, Daphne Koller and Scott R. Klemmer
An Instrument for Real-Time Design Interaction Capture and Analysis
Matthias Uflacker, Thomas Kowark and Alexander Zeier
Investigating Tangible Collaboration for Design Towards Augmented Physical Telepresence
Alexa F. Siu, Shenli Yuan, Hieu Pham, Eric Gonzalez, Lawrence H. Kim, Mathieu Le Goc and Sean Follmer
Team Creativity Between Local Disruption and Global Integration
Axel Menning, Benedikt Ewald, Claudia Nicolai and Ulrich Weinberg
Assisting Learning and Insight in Design Using Embodied Conversational Agents
Rebecca Currano and David Sirkin
User-Centered Innovation for the Design and Development of Complex Products and Systems
Lauren Aquino Shluzas, Martin Steinert and Riitta Katila
Building Blocks of the Maker Movement: Modularity Enhances Creative Confidence During Prototyping
Joel Sadler, Lauren Shluzas, Paulo Blikstein and Riitta Katila
The Neuroscience of Team Collaboration During a Design Thinking Event in Naturalistic Settings
Naama Mayseless, Grace Hawthorne and Allan Reiss
Redesigning Social Organization for Accelerated Innovation in the New Digital Economy: A Design Thinking Perspective
Ade Mabogunje, Neeraj Sonalkar and Larry Leifer
Knowledge Structuring and Acquisition for Data Exchange
Teruaki Hayashi and Yukio Ohsawa
Best Practices in Higher Education: An Introduction
Chiara Leonardi and Federica Vacca
Leadership, Design Thinking and Messy Institutions
Steven Ney and Christoph Meinel
Practice-to-Research: Translating Company Phenomena into Empirical Research
Lena Mayer, Katharina Hölzle, Karen Schmieden, Reem Refaie, Hanadi Traifeh and Christoph Meinel
Video Capture Interface Prototype for Design Knowledge Capture and Pedagogical Implications
Lawrence Domingo, David Sirkin and Larry Leifer
Can Anyone Make a Smart Device?: Evaluating the Usability of a Prototyping Toolkit for Creative Computing
Joel Sadler, Lauren Aquino Shluzas, Paulo Blikstein and Sakti Srivastava
The Interaction Engine
Nikolas Martelaro, Wendy Ju and Mark Horowitz
Tele-Board: Enabling Efficient Collaboration In Digital Design Spaces Across Time and Distance
Raja Gumienny, Christoph Meinel, Lutz Gericke, Matthias Quasthoff, Peter LoBue and Christian Willems
How to Tame an Unpredictable Emergence? Design Strategies for a Live-Programming System
Marcel Taeumel, Patrick Rein, Jens Lincke and Robert Hirschfeld
Embedding Design Thinking in a Multidisciplinary Engineering Curriculum at Harvard University
Fawwaz Habbal
Application Case: Policies for Long-Lasting Safety of Nuclear Power Plants
Yukio Ohsawa and Yoko Nishihara
Designing Photography Guidance for Rapid In-Camera Iteration
Jane L. E. and James A. Landay
Qualitative Methods and Metrics for Assessing Wayfinding and Navigation in Engineering Design
Jonathan Antonio Edelman and Larry Leifer
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