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Teaching Data Standards Using Learning Applications: A Game-Based Example from Supply Chain Management

Marco Schwarzenbach and Bettina Schneider
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Marco Schwarzenbach: FHNW and GS1, Switzerland
Bettina Schneider: University of Applied Sciences and Arts Northwestern Switzerland

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Abstract: This paper is highlighting the results of a project that was conducted by the University of Applied Sciences and Arts Northwestern Switzerland and GS1 Switzerland. GS1, a global not-for-profit organization, develops standards related to supply chain management. Teaching programmes are offered to raise awareness of the importance of standards and ensure their correct application. As today’s Information Technology enables innovative, interactive learning approaches, an initiative has been started to design a gamified learning application. The design of this application envisages a division into two learning paths. One of the learning paths is aimed at creating the theoretical foundation for understanding the elements and concepts of GS1’s standards. The other path will provide the learners with an interactive showcase that includes elements of storytelling. Both components will be integrated in one common dashboard that guides the learning process. The design of the application is eleborated using established requirements engineering techniques, like mockups or activity diagrams. This paper offers insights into the potential of game-based learning applications for supply chain management in the context of professional and higher education.

Keywords: learning application; serious games; professional & higher education; GS1 standards (search for similar items in EconPapers)
Date: 2018
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http://www.toknowpress.net/ISBN/978-961-6914-23-9/papers/ML2018-150.pdf full text (application/pdf)
http://www.toknowpress.net/ISBN/978-961-6914-23-9/MakeLearn2018.pdf Conference Programme (application/pdf)

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Persistent link: https://EconPapers.repec.org/RePEc:tkp:mklp18:581-587

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