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E-Learning and Digital Game-Based Learning for Universities

Naza Djafarova, Leonora Zefi and Anastasia Dimitriadou

Chapter 5 in Digital Transformation for the University of the Future, 2022, pp 79-96 from World Scientific Publishing Co. Pte. Ltd.

Abstract: The following sections are included:IntroductioneLearning Opportunities and ChallengesPotential of DGBL in Addressing eLearning ChallengesWhat it Takes to Design Effective SG and VGSDevelopment and Implementation of SG and VGSSummary of Examples Designed Using ASGD MethodologyImpact of Technology Innovations in DGBLConclusionReferences

Keywords: Digital Transformation; University; New Normal; University of the Future; COVID; Data Analytics; Machine Learning; Artificial Intelligence; E-Learning; Gamification; Learning Analytics; Online Environments; Remote and Virtual Learning (search for similar items in EconPapers)
JEL-codes: I2 I23 (search for similar items in EconPapers)
Date: 2022
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