Game Harmony: A Behavioral Approach to Predicting Cooperation in Games
Daniel Zizzo and
Jonathan Tan ()
ICBBR Working Papers from International Centre for Behavioural Business Research
Game harmony describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are in a game, as embodied in the game? raw payoffs. It departs from the traditional game-theoretic approach in that it is a non equilibrium behavioral approach which can be psychologically founded. We experimentally test the predictive power of basic game harmony measures on a variety of well-known 2×2 games and randomly-generated 2×2 and 3×3 generic games. Our findings support its all rounded predictive power. Game harmony provides an alternative tool that is both powerful and parsimonious, as it does not require information on a subject? degree of rationality, social preferences, beliefs and perceptions are required.
Keywords: games; game harmony; cooperation; behavioral economics. (search for similar items in EconPapers)
New Economics Papers: this item is included in nep-cbe, nep-evo, nep-exp, nep-gth and nep-hpe
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Persistent link: https://EconPapers.repec.org/RePEc:bbr:workpa:4
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