Commons with Increasing Marginal Costs: Random Priority versus Average Cost
Herve Moulin and
Hervé Crès
Working Papers from Rice University, Department of Economics
Abstract:
Indivisible units are produced with increasing marginal costs. Under average cost, each user pays average cost. Under random priority, users are randomly ordered (without bias) and successively offered to buy at the true marginal cost. Both average cost (AC) and random priority (RP) inefficiently overproduce. RP tends to overproduce less, but which game collects more surplus depends much on the demand configuration. We show that a key to compare the welfare properties of the two mechanisms is the crowding factor, i.e., the number of potential users over the number of units of output users can afford: The more crowded the commons, the more RP outperforms AC. In the quadratic cost case, beyond the threshold value of 2.4 for the crowding factor, RP strongly outperforms AC; beneath it AC only mildly outperforms RP. Thus the RP mechanism manages crowded commons better than AC.
JEL-codes: D60 (search for similar items in EconPapers)
Date: 2000-09
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Citations: View citations in EconPapers (2)
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http://www.ruf.rice.edu/~econ/papers/2000papers/04Moulin.pdf
Related works:
Journal Article: Commons with increasing marginal costs: random priority versus average cost (2003)
Working Paper: Commons with increasing marginal costs: random priority versus average cost (2003)
Working Paper: Commons with increasing marginal costs: random priority versus average cost (2003)
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Persistent link: https://EconPapers.repec.org/RePEc:ecl:riceco:2000-04
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