Variable time scales, agent-based models, and role-playing games: The PIEPLUE river basin management game
Olivier Barreteau () and
G. Abrami ()
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Olivier Barreteau: Departament d'Informàtica - Universitat Jaume I = Jaume I University
G. Abrami: Departament d'Informàtica - Universitat Jaume I = Jaume I University
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Abstract:
This article presents a specific association of a role-playing game (RPG) and an agent-based model (ABM) aimed at dealing with a large range of time scales. Applications to the field of natural resource management lead one to consider the short time scale of resource use in practice at the same time as the longer ones related to resource dynamics or actors' investments. In their daily practice, stakeholders are translating their long-term strategies, a translation that is contextualized and combined with some cooccurring events. Long-term thinking is required for sustainable use of natural resources, but it should take into account its necessary adaptation on a short time scale. This raises the necessity for tools able to tackle jointly these various time scales. The similarity of architecture between computerized ABMs and RPGs makes them easy to associate in a hybrid tool, targeted at meeting this requirement. The proposition of this article is to allocate the representation of short time scales to computerized ABMs and the long ones to RPGs, while keeping the same static structural conceptual model, shared as a common root by both. This synergy is illustrated with PIEPLUE, an interactive setting tackling water-sharing issues.
Keywords: TIME-SCALE DIVERSITY; GESTION DE L'EAU; BASSIN VERSANT; RESSOURCE NATURELLE; MODELE; WATER MANAGEMENT; VARIABLE TIME SCALES; JEU DE ROLE; SUSTAINABLE USE OF NATURAL RESOURCES; STAKEHOLDERS; ROLE-PLAYING GAME; RESOURCE USE; RESOURCE DYNAMICS; PARTICIPATORY MODELING; PIEPLUE; NATURAL RESOURCE MANAGEMENT; LONG-TERM ISSUES; INVESTMENTS; HYBRID TOOL; CONCEPTUAL MODEL; CASE STUDY OF WATER SHARING; AGENT-BASED MODEL; SYSTEME MULTIAGENTS (search for similar items in EconPapers)
Date: 2007
Note: View the original document on HAL open archive server: https://hal.science/hal-00453892v1
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Published in Simulation and Gaming, 2007, 38 (3), p. 364 - p. 381. ⟨10.1177/1046878107300668⟩
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:hal-00453892
DOI: 10.1177/1046878107300668
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