Repeated congestion games with bounded rationality
Marco Scarsini and
Tristan Tomala
Post-Print from HAL
Abstract:
We consider a repeated congestion game with imperfect monitoring. At each stage, each player chooses to use some facilities and pays a cost that increases with the congestion. Two versions of the model are examined: a public monitoring setting where agents observe the cost of each available facility, and a private monitoring one where players observe only the cost of the facilities they use. A partial folk theorem holds: a Pareto-optimal outcome may result from selfish behavior and be sustained by a belief-free equilibrium of the repeated game. We prove this result assuming that players use strategies of bounded complexity and we estimate the strategic complexity needed to achieve efficiency. It is shown that, under some conditions on the number of players and the structure of the game, this complexity is very small even under private monitoring. The case of network routing games is examined in detail.
Keywords: Folk theorem; Braess's paradox; Network routing games; Private monitoring; Public monitoring; Anonymous games; Strategic complexity; Contagion strategy; Calendar strategy (search for similar items in EconPapers)
Date: 2012-08
References: Add references at CitEc
Citations: View citations in EconPapers (2)
Published in International Journal of Game Theory, 2012, 41 (3), pp.651-669. ⟨10.1007/s00182-011-0309-3⟩
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
Journal Article: Repeated congestion games with bounded rationality (2012) 
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:hal-00718046
DOI: 10.1007/s00182-011-0309-3
Access Statistics for this paper
More papers in Post-Print from HAL
Bibliographic data for series maintained by CCSD ().