Introduction to game system design and the digital economy minitrack
Kafui Monu,
Imed Boughzala (imed.boughzala@imt-bs.eu) and
Xi Jacky Zhang
Additional contact information
Kafui Monu: UNBC - University of Northern British Columbia [Prince George]
Imed Boughzala: IMT-BS - DSI - Département Systèmes d'Information - TEM - Télécom Ecole de Management - IMT - Institut Mines-Télécom [Paris] - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris], LITEM - Laboratoire en Innovation, Technologies, Economie et Management (EA 7363) - UEVE - Université d'Évry-Val-d'Essonne - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris]
Xi Jacky Zhang: Department of Computer Science and Information Engineering [Tianjin] - TJAU - Tianjin Agricultural University
Post-Print from HAL
Abstract:
The purpose of the minitrack is to provide a forum for researchers to discuss the business of video game either as a market itself or as a tool for business and society. The study of the design, use and impact of these games and game like systems in various contexts can lead to important research. Topics discussed in this minitrack include: game adoption, the use of games in organizations, and the changing business of video games.
Keywords: Video games; Serious games; Digital economy (search for similar items in EconPapers)
Date: 2018-01-03
References: Add references at CitEc
Citations:
Published in HICSS-51 : Hawaii International Conference on System Sciences 2018, Jan 2018, Waikoloa, Hawaii, United States. pp.3606 - 3606
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:hal-01677483
Access Statistics for this paper
More papers in Post-Print from HAL
Bibliographic data for series maintained by CCSD (hal@ccsd.cnrs.fr).