Learning Information system consulting through the serious game CityOne
Olfa Chourabi Tantan (),
Imed Boughzala () and
Daniel Lang ()
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Olfa Chourabi Tantan: IMT-BS - DSI - Département Systèmes d'Information - TEM - Télécom Ecole de Management - IMT - Institut Mines-Télécom [Paris] - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris], LITEM - Laboratoire en Innovation, Technologies, Economie et Management (EA 7363) - UEVE - Université d'Évry-Val-d'Essonne - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris]
Imed Boughzala: IMT-BS - DSI - Département Systèmes d'Information - TEM - Télécom Ecole de Management - IMT - Institut Mines-Télécom [Paris] - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris], LITEM - Laboratoire en Innovation, Technologies, Economie et Management (EA 7363) - UEVE - Université d'Évry-Val-d'Essonne - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris]
Daniel Lang: IMT-BS - DSI - Département Systèmes d'Information - TEM - Télécom Ecole de Management - IMT - Institut Mines-Télécom [Paris] - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris], LITEM - Laboratoire en Innovation, Technologies, Economie et Management (EA 7363) - UEVE - Université d'Évry-Val-d'Essonne - IMT-BS - Institut Mines-Télécom Business School - IMT - Institut Mines-Télécom [Paris]
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Abstract:
Smart Cities are currently a hot topic in the Information System (IS) consulting field. IS consultant should use business cases to evaluate and identify conceptual and technological solutions. However, these approaches are often difficult to understand by the learners. The use of Serious Games (SG) has emerged as an interesting strategy to promote experiential learning in several domains. But few studies have evaluated game based educational methods in the IS consulting field. This paper presents a feedback on the SG Cityone use in the IS consulting teaching for a smart city use case. This experiment was conducted within the course: "Information System consulting" proposed to Master II students. The evaluation of Cityone was carried out according to the enjoyment and learning dimensions. The main results showed that the game is a good complementary approach to be integrated in the IS consulting learning.
Keywords: Education; Smart Cities; Consulting; Information systems; Serious Games (SG); Sustainable Development Goals (search for similar items in EconPapers)
Date: 2018-08-16
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Published in AMCIS 2018 : 24th Americas Conference on Information Systems, Aug 2018, New Orleans, United States
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:hal-02335898
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