Gamification of digitized sporting devices and transformation of public spaces in French metropolises
Gamification des dispositifs sportifs digitalisés et transformation des espaces publics dans les métropoles françaises
José Chaboche and
Alain Schoeny ()
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José Chaboche: CEDETE - Centre d'Etudes pour le Développement des Territoires et l'Environnement - UO - Université d'Orléans
Alain Schoeny: CEDETE - Centre d'Etudes pour le Développement des Territoires et l'Environnement - UO - Université d'Orléans
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Abstract:
This article deals with the gamification of digitized sporting devices by public actors and their transformative effects on public space in French metropolises. We combine a review of the literature that shows the relation between public space and digitized sporting devices with a conceptual approach to the gamification of sports - based on its three markers: empowerment, enrichment, "ludicization" - and the contexts in which it is used. A multi-site synchronous case study of metropolises provides a taxonomy of those devices and an analytical and decision support tools for the transformation of urban public sports spaces. While these digitized and gamified sports devices in the public space accompany a general trend towards a social, spatial, temporal or even financial liberalization of physical activities, they do not disrupt urban sports and recreational activities. Responding to challenges and demands for public sports infrastructure and services that are more user friendly, faster and more fluid to operate, these devices aim to meet users' needs in an increasingly tailored manner. The most innovative, least widespread, and most ludicized of them (e.g., virtual reality, immersive offers) even tend to be co-constructed with users through innovative and digitized means of exchange which, in their own way, contribute to the development of a shared governance of public space.
Keywords: gamification of sports; public space; French metropolises; digitized sports devices; transformation of sporting practices and uses; sport; recreational sports.; gamification of sports public space French metropolises digitized sports devices transformation of sporting practices and uses sport recreational sports; recreational sports; espace public; métropoles françaises; dispositifs sportifs digitalisés; transformation des usages sportifs; loisirs sportifs; gamification du sport espace public métropoles françaises dispositifs sportifs digitalisés transformation des usages sportifs sport loisirs sportifs gamification of sports public space French metropolises digitized sports devices transformation of sporting practices and uses sport recreational sports; gamification du sport; loisirs sportifs gamification of sports (search for similar items in EconPapers)
Date: 2021
Note: View the original document on HAL open archive server: https://hal.science/hal-03413872v1
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Published in Articulo - Journal of Urban Research, 2021, « Digitalisation of public spaces: the great urban change? », 22, ⟨10.4000/articulo.4834⟩
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:hal-03413872
DOI: 10.4000/articulo.4834
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