Technological Change at the Heart of the Creative Process: Insights From the Videogame Industry
Thomas Paris (),
Lê Patrick and
Massé David
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Thomas Paris: GREGH - Groupement de Recherche et d'Etudes en Gestion à HEC - HEC Paris - Ecole des Hautes Etudes Commerciales - CNRS - Centre National de la Recherche Scientifique
Massé David: PREG-CRG - Pole de recherche en économie et gestion - X - École polytechnique - IP Paris - Institut Polytechnique de Paris - CNRS - Centre National de la Recherche Scientifique
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Keywords: Creativity; technology; creative process; videogames; materiality; agency (search for similar items in EconPapers)
Date: 2013
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Citations: View citations in EconPapers (7)
Published in International Journal of Arts Management, 2013, 15 (2), pp.45-59
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:halshs-00921155
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