Serious games: leverage for knowledge management
Caroline Bayart (),
Sandra Bertezene (),
David Vallat () and
Jacques Martin
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Caroline Bayart: LSAF - Laboratoire de Sciences Actuarielle et Financière - UCBL - Université Claude Bernard Lyon 1 - Université de Lyon
Sandra Bertezene: LSAF - Laboratoire de Sciences Actuarielle et Financière - UCBL - Université Claude Bernard Lyon 1 - Université de Lyon
David Vallat: TRIANGLE - Triangle : action, discours, pensée politique et économique - ENS de Lyon - École normale supérieure de Lyon - Université de Lyon - UL2 - Université Lumière - Lyon 2 - IEP Lyon - Sciences Po Lyon - Institut d'études politiques de Lyon - Université de Lyon - UJM - Université Jean Monnet - Saint-Étienne - CNRS - Centre National de la Recherche Scientifique
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Abstract:
The purpose of this paper is investigate if the use of 'serious games' with students can improve their knowledge acquisition and their academic performance . The research is an exploratory investigation resorting to the use of a serious game to evaluate the evolution of the students' competencies in project management, through questionnaires processed using a structural 'learning model'.(...)
Keywords: project management; games; teaching (search for similar items in EconPapers)
Date: 2014
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Published in The TQM Journal, 2014, 26 (3), pp.235 - 252. ⟨10.1108/TQM-12-2013-0143⟩
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:halshs-00957305
DOI: 10.1108/TQM-12-2013-0143
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