Economics at your fingertips  

Dynamic Pricing with Forward Looking Social Learners: the Case of US Video Games Industry

Shen Hui

No 1232, 2018 Meeting Papers from Society for Economic Dynamics

Abstract: Firms in durable good product markets face incentives to inter-temporally price discriminate, by setting high initial prices to sell to consumers with the highest willingness to pay, and cutting prices thereafter to appeal to those with lower willingness to pay. The profitability of such pricing policies is hampered by the fact that many experience goods are of uncertain quality to the consumers at first, who have incentive to resolve the uncertainty through social learning before making a purchase. In addition, forward-looking consumers wait for price drop, which further limits the effect of varying prices. I develop a framework to investigate empirically the optimal pricing over time of a firm selling a durable good product to such strategic consumers. Prices in the model are equilibrium outcomes of a game played between forward-looking consumers who strategically delay purchases to avail of better information and lower prices in the future, and a forward-looking firm that takes this consumer behavior into account in formulating its optimal pricing policy. The model outlines first, a dynamic model of demand incorporating forward-looking consumer behavior, and second, an algorithm to compute the optimal dynamic sequence of prices given these demand estimates. The model is solved using mathematical programming with equilibrium constraints (MPEC) method. I present an empirical application to the market for video games in the US. The results indicate that consumer forward-looking behavior has a significant effect on optimal pricing of games in the industry. Simulations reveal that the profit losses of ignoring forwardlooking behavior by consumers are large and economically significant, and suggest that market research that provides information regarding the extent of learning and discounting by consumers is valuable to video game firms.

New Economics Papers: this item is included in nep-com
Date: 2018
References: View references in EconPapers View complete reference list from CitEc
Citations: Track citations by RSS feed

Downloads: (external link) (application/pdf)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link:

Access Statistics for this paper

More papers in 2018 Meeting Papers from Society for Economic Dynamics Society for Economic Dynamics Marina Azzimonti Department of Economics Stonybrook University 10 Nicolls Road Stonybrook NY 11790 USA. Contact information at EDIRC.
Bibliographic data for series maintained by Christian Zimmermann ().

Page updated 2019-01-31
Handle: RePEc:red:sed018:1232