Little Information, Efficiency, and Learning - An Experimental Study
Atanasios Mitropoulos
Game Theory and Information from University Library of Munich, Germany
Abstract:
Earlier experiments have shown that under little information subjects are hardly able to coordinate even though there are no conflicting interests and subjects are organised in fixed pairs. This is so, even though a simple adjustment process would lead the subjects into the efficient, fair and individually payoff maximising outcome. We draw on this finding and design an experiment in which subjects re-peatedly play 4 simple games within 4 sets of 40 rounds under little information. This way we are able to investigate (i) the coordination abilities of the subjects depending on the underlying game, (ii) the resulting efficiency loss, and (iii) the adjustment of the learning rule.
Keywords: mutual fate control; matching pennies; fate-control behaviour- control; learning; coordination; little information (search for similar items in EconPapers)
JEL-codes: C72 C91 D83 (search for similar items in EconPapers)
Pages: 49 pages
Date: 2001-10-18
Note: Type of Document - Acrobat PDF; prepared on IBM PC - MS-Word; to print on HP A4-Size; pages: 49; figures: included
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (3)
Downloads: (external link)
https://econwpa.ub.uni-muenchen.de/econ-wp/game/papers/0110/0110002.pdf (application/pdf)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:wpa:wuwpga:0110002
Access Statistics for this paper
More papers in Game Theory and Information from University Library of Munich, Germany
Bibliographic data for series maintained by EconWPA (volker.schallehn@ub.uni-muenchen.de this e-mail address is bad, please contact repec@repec.org).