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On Concavification and Convex Games

Yaron Azrieli and Ehud Lehrer ()

Game Theory and Information from University Library of Munich, Germany

Abstract: We propose a new geometric approach for the analysis of cooperative games. A cooperative game is viewed as a real valued function $u$ defined on a finite set of points in the unit simplex. We define the \emph{concavification} of $u$ on the simplex as the minimal concave function on the simplex which is greater than or equal to $u$. The concavification of $u$ induces a game which is the \emph{totally balanced cover} of the game. The concavification of $u$ is used to characterize well-known classes of games, such as balanced, totally balanced, exact and convex games. As a consequence of the analysis it turns out that a game is convex if and only if each one of its sub-games is exact.

Keywords: concavification; convex games; core; totally balanced; exact games (search for similar items in EconPapers)
JEL-codes: C7 D8 (search for similar items in EconPapers)
Pages: 13 pages
Date: 2004-08-16
New Economics Papers: this item is included in nep-mic
Note: Type of Document - pdf; pages: 13
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Citations: View citations in EconPapers (8)

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