Money illusion in free-to-play games
Behailu Shiferaw Benti,
Dominik Haß and
Georg Stadtmann
No 422, Discussion Papers from European University Viadrina Frankfurt (Oder), Department of Business Administration and Economics
Abstract:
Regularly, free-to-play games use their own virtual currency for in-game store purchases. We analyze the money illusion phenomenon by examining free-to-playgames and their virtual currency exchange rate policies. We find that above pari exchange rates and advertising bonus packs instead of price discounts lead to money illusion on the side of the customer. Based on our findings, we derive managerial and policy implications.
Keywords: Money illusion; free-to-play games; virtual currency exchange rate; price incentives; bonus pack versus price discount (search for similar items in EconPapers)
JEL-codes: D18 L88 M37 Z28 (search for similar items in EconPapers)
Date: 2021
New Economics Papers: this item is included in nep-mon and nep-pay
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Persistent link: https://EconPapers.repec.org/RePEc:zbw:euvwdp:422
DOI: 10.11584/opus4-1028
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