eSports – Competitive sports or recreational activity?
Kirstin Hallmann and
Thomas Giel
Sport Management Review, 2018, vol. 21, issue 1, 14-20
Abstract:
eSports is growing around the globe, with more and more individuals are engaged as players or spectators. In this paper, the authors reflect on whether eSports can be considered as sport based on evaluating five characteristics of sport and assessing them for eSports. Currently, eSports are not a sport but there is the potential that eSports will become a sport. Different opportunities how marketers and managers can attend to eSports are outlined.
Keywords: Physical activity; Gamification; Experiences; Trend (search for similar items in EconPapers)
Date: 2018
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Citations: View citations in EconPapers (12)
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Persistent link: https://EconPapers.repec.org/RePEc:eee:spomar:v:21:y:2018:i:1:p:14-20
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DOI: 10.1016/j.smr.2017.07.011
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