Patience or Fairness? Analyzing Social Preferences in Repeated Games
John Duffy and
Felix Munoz-Garcia
Games, 2012, vol. 3, issue 1, 1-22
Abstract:
This paper investigates how the introduction of social preferences affects players’ equilibrium behavior in both the one-shot and the infinitely repeated version of the Prisoner’s Dilemma game. We show that fairness concerns operate as a ”substitute” for time discounting in the infinitely repeated game, as fairness helps sustain cooperation for lower discount factors. In addition, such cooperation can be supported under larger parameter values if players are informed about each others’ social preferences than if they are uninformed. Finally, our results help to identify conditions under which cooperative behavior observed in recent experimental repeated games can be rationalized using time preferences alone (patience) or a combination of time and social preferences (fairness).
Keywords: prisoner’s dilemma; repeated games; inequity aversion; time discounting, social preferences (search for similar items in EconPapers)
JEL-codes: C C7 C70 C71 C72 C73 (search for similar items in EconPapers)
Date: 2012
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (16)
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Working Paper: Patience or Fairness? Analyzing Social Preferences in Repeated Games (2009) 
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Persistent link: https://EconPapers.repec.org/RePEc:gam:jgames:v:3:y:2012:i:1:p:56-77:d:16780
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