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Beyond Limitations of Current Behaviour Change Apps for Sustainable Mobility: Insights from a User-Centered Design and Evaluation Process

Francesca Cellina, Dominik Bucher, José Veiga Simão, Roman Rudel and Martin Raubal
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Francesca Cellina: Insitute for Applied Sustainability to the Built Environment, SUPSI, Via Trevano, 6952 Canobbio, Switzerland
Dominik Bucher: Institute of Cartography and Geoinformation, ETH Zurich, Stefano-Franscini-Platz 5, 8093 Zürich, Switzerland
José Veiga Simão: Insitute for Applied Sustainability to the Built Environment, SUPSI, Via Trevano, 6952 Canobbio, Switzerland
Roman Rudel: Insitute for Applied Sustainability to the Built Environment, SUPSI, Via Trevano, 6952 Canobbio, Switzerland
Martin Raubal: Institute of Cartography and Geoinformation, ETH Zurich, Stefano-Franscini-Platz 5, 8093 Zürich, Switzerland

Sustainability, 2019, vol. 11, issue 8, 1-26

Abstract: How can we encourage people to make sustainable mobility choices, reducing car dependency and the related CO 2 emissions and energy consumption? Taking advantage of the wide availability of smartphone devices, we designed GoEco! , an application (app) exploiting automatic mobility tracking, eco-feedback, social comparison and gamification elements to persuade individuals to change their mode of transport. The app features and contents are grounded in the transtheoretical model for behaviour change and were designed to avoid over-reliance on “one-size-fits-all”, simplistic point-based systems. The GoEco! app was designed in a user centred approach and was field-tested in Switzerland in a three-month experiment involving around 150 voluntary users. In this paper, we present the app’s features and comment on their evaluation from the perspective of the field-testers. The insights we collected through an online questionnaire and individual interviews allowed us to develop recommendations for similar persuasive apps and to identify open challenges for the future. In particular, we recommend to endow such apps with multi-modal travel planning components and features evoking the feeling of belonging to a community, that provide support and helping relationships.

Keywords: persuasion; eco-feedback; gamification; app; mobility patterns; user-centered design (search for similar items in EconPapers)
JEL-codes: O13 Q Q0 Q2 Q3 Q5 Q56 (search for similar items in EconPapers)
Date: 2019
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (4)

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