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The Emergence of Technology in Physical Education: A General Bibliometric Analysis with a Focus on Virtual and Augmented Reality

Ferran Calabuig-Moreno, María Huertas González-Serrano, Javier Fombona and Marta García-Tascón
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Ferran Calabuig-Moreno: Department of Physical Education and Sports, Faculty of Physical Activity and Sport Sciences, University of Valencia, 46010 Valencia, Spain
María Huertas González-Serrano: Department of Teaching and Learning of Physical Education, Plastic and Music Education, Catholic University of Valencia, 46110 Valencia, Spain
Javier Fombona: Department of Educational Sciences, University of Oviedo, 33005 Oviedo, Spain
Marta García-Tascón: Department of Sports & IT, Faculty of Sport Sciences, University Pablo de Olavide, 41013 Seville, Spain

Authors registered in the RePEc Author Service: Ferran Calabuig Moreno

Sustainability, 2020, vol. 12, issue 7, 1-23

Abstract: Technology has been gradually introduced into our society, and the field of education is no exception due to technology’s ability to improve the teaching–learning process. Furthermore, within the area of physical education (PE), its importance has been highlighted by the existence of specific apps for physical activity that can be used inside and outside the classroom to assess physical condition, as well as through the potential that virtual and augmented reality can have in such assessment. Therefore, the main objectives for this study were (1) to perform a bibliometric analysis of the articles published in the Web of Science (WoS) on technology in PE and (2) to analyze the articles published on augmented or virtual reality in PE found through this search. The results show that although studies on technology in PE (461 articles) have begun to consolidate over the last five years (there was a turning point in 2015), with the USA being the most influential country in this area, specific research on the use of augmented reality (AR) and virtual reality (VR) is still at a very early stage (22 articles with a small growth in 2017), with Spain being the most influential country; much more research is needed to achieve its consolidation.

Keywords: technology; physical education; virtual reality; augmented reality; bibliometric analysis (search for similar items in EconPapers)
JEL-codes: O13 Q Q0 Q2 Q3 Q5 Q56 (search for similar items in EconPapers)
Date: 2020
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (6)

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