The design of online game emulators
La conception des émulateurs de jeux en ligne
Bruno Vétel ()
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Bruno Vétel: CEREGE [Poitiers, La Rochelle] - Centre de recherche en gestion - UP - Université de Poitiers = University of Poitiers - ULR - La Rochelle Université - Excelia Group | La Rochelle Business School
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Abstract:
We sketch a history of the genesis of the first online game emulators, and then we point out the fundamental characteristics that have been found in each of them for nearly 20 years. Notably the hacking of the "client" software and the wide distribution of the emulator code. We then describe in more detail what the online adaptation of video games does to emulators, the socio-technical conditions of their design and then their uses.
Keywords: emulator; digital labor; illegal activities; Online games; Jeux en ligne; émulateur; design; travail informel; activités illégales; Conception logicielle (search for similar items in EconPapers)
Date: 2022-06-01
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Note: View the original document on HAL open archive server: https://shs.hal.science/halshs-02570733v2
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Citations:
Published in KrichaneSelim; Pante Isaac; Rochat Yannick. Penser (avec) la culture vidéoludique, Presses Universitaires de Liège, 2022
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Persistent link: https://EconPapers.repec.org/RePEc:hal:journl:halshs-02570733
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