EconPapers    
Economics at your fingertips  
 

Consumer Behavior In Online Games

Mariia Okuneva () and Dmitriy Potapov ()
Additional contact information
Mariia Okuneva: National Research University Higher School of Economics
Dmitriy Potapov: National Research University Higher School of Economics

HSE Working papers from National Research University Higher School of Economics

Abstract: The present paper focuses on the concepts of motivations and fun in online games. The ultimate goal of our research is to understand consumer behaviour toward an online games extending Yee’s model of motivations (Yee, 2006). We investigate relationships between fun, motivations, continued intention to play and such characteristics of players as age and rank. Moreover, we examine if the relationships are different depending on user characteristics (experience, donation). Our calculations are based on statistical procedures (structural equation modeling) for players of one particular game “Tanki Online”.

Keywords: MMOG; motivation; fun; flow state; SEM. (search for similar items in EconPapers)
JEL-codes: A12 (search for similar items in EconPapers)
Pages: 25 pages
Date: 2014
New Economics Papers: this item is included in nep-mkt
References: View complete reference list from CitEc
Citations:

Published in WP BRP Series: Management / MAN, October 2014, pages 1-25

Downloads: (external link)
http://www.hse.ru/data/2014/10/23/1099714857/25MAN2014.pdf (application/pdf)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:hig:wpaper:25man2014

Access Statistics for this paper

More papers in HSE Working papers from National Research University Higher School of Economics
Bibliographic data for series maintained by Shamil Abdulaev () and Shamil Abdulaev ().

 
Page updated 2025-03-30
Handle: RePEc:hig:wpaper:25man2014