EconPapers    
Economics at your fingertips  
 

Using Self-Designed Role-Playing Games and a Multi-Agent System to Empower a Local Decision-Making Process for Land Use Management: the SelfCormas Experiment in Senegal

Patrick D'aquino (), Christophe Le Page (), François Bousquet () and Alassane Bah ()
Additional contact information
Christophe Le Page: http://agents.cirad.fr/index.php/christophe.le.page
François Bousquet: http://cormas.cirad.fr

Journal of Artificial Societies and Social Simulation, 2003, vol. 6, issue 3, 5

Abstract: As agricultural and environmental issues are more and more inter-linked, the increasing multiplicity of stakeholders, with differing and often conflicting land use representations and strategies, underlines the need for innovative methods and tools to support their coordination, mediation and negotiation processes aiming at an improved, more decentralized and integrated natural resources management. But how can technology fit best with such a novel means of support? Even the present participatory modeling method is not really designed to avoid this technocratic drift and encourage the empowerment of stakeholders in the land use planning process. In fact, to truly integrate people and principals in the decision-making process of land use management and planning, information technology should not only support a mere access to information but also help people to participate fully in its design, process and usage. That means allow people to use the modeling support not to provide solutions, but to help people to steer their course within an incremental, iterative, and shared decision-making process. To this end, since 1997 we have experimented at an operational level (2500 km_) in the Senegal River valley a Self-Design Method that places modeling tools at stakeholders? and principals' disposal, right from the initial stages. The experiment presented here links Multi-Agent Systems and Role-Playing Games within a self-design and use process. The main objective was to test direct modeling design of these tools by stakeholders, with as little prior design work by the modeler as possible. This "self-design" experiment was organized in the form of participatory workshops which has led on discussions, appraisals, and decisions about planning land use management, already applied two years after the first workshops.

Keywords: Local Planning; Participatory; Land Use; Resources Management; Role Playing Games; Agent Based Modeling (search for similar items in EconPapers)
Date: 2003-06-30
References: Add references at CitEc
Citations: View citations in EconPapers (24)

Downloads: (external link)
http://jasss.soc.surrey.ac.uk/6/3/5.html (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:jas:jasssj:2003-19-2

Access Statistics for this article

More articles in Journal of Artificial Societies and Social Simulation from Journal of Artificial Societies and Social Simulation
Bibliographic data for series maintained by Francesco Renzini ().

 
Page updated 2025-03-19
Handle: RePEc:jas:jasssj:2003-19-2