Borders in motion: An application related to the video game "Animal Crossing: New Horizons"
Behailu Shiferaw Benti and
Georg Stadtmann
No 423, Discussion Papers from European University Viadrina Frankfurt (Oder), Department of Business Administration and Economics
Abstract:
In 2020, the video game Animal Crossing: New Horizons was listed among the top ten in terms of revenue. We analyze the game by relying on an interdisciplinary framework of border studies. Borders can be interpreted not only in a geographical sense but also in terms of a temporal dimension as well as a cultural dimension. We highlight how the game blurs the borders between the real and virtual world.
Keywords: Border; Animal Crossing; real versus virtual world (search for similar items in EconPapers)
Date: 2021
New Economics Papers: this item is included in nep-cul
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Persistent link: https://EconPapers.repec.org/RePEc:zbw:euvwdp:423
DOI: 10.11584/opus4-1027
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