The Nakamura numbers for computable simple games
Masahiro Kumabe and
MPRA Paper from University Library of Munich, Germany
The Nakamura number of a simple game plays a critical role in preference aggregation (or multi-criterion ranking): the number of alternatives that the players can always deal with rationally is less than this number. We comprehensively study the restrictions that various properties for a simple game impose on its Nakamura number. We find that a computable game has a finite Nakamura number greater than three only if it is proper, nonstrong, and nonweak, regardless of whether it is monotonic or whether it has a finite carrier. The lack of strongness often results in alternatives that cannot be strictly ranked.
Keywords: Nakamura number; voting games; the core; Turing computability; axiomatic method; multi-criterion decision-making (search for similar items in EconPapers)
JEL-codes: C69 D71 C71 (search for similar items in EconPapers)
New Economics Papers: this item is included in nep-cdm and nep-gth
References: View references in EconPapers View complete reference list from CitEc
Citations View citations in EconPapers (1) Track citations by RSS feed
Downloads: (external link)
http://mpra.ub.uni-muenchen.de/3684/1/MPRA_paper_3684.pdf original version (application/pdf)
http://mpra.ub.uni-muenchen.de/5849/2/MPRA_paper_5849.pdf revised version (application/pdf)
Journal Article: The Nakamura numbers for computable simple games (2008)
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
Persistent link: http://EconPapers.repec.org/RePEc:pra:mprapa:3684
Access Statistics for this paper
More papers in MPRA Paper from University Library of Munich, Germany
Address: Schackstr. 4, D-80539 Munich, Germany
Contact information at EDIRC.
Series data maintained by Ekkehart Schlicht ().