GEA 2: A New Earth. Technical report on designing and realizing a serious game for supporting STEM teaching
Federico Palucci (),
Annalisa Terracina () and
Massimo Mecella ()
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Federico Palucci: Department of Computer, Control and Management Engineering Antonio Ruberti (DIAG), University of Rome La Sapienza, Rome, Italy
Annalisa Terracina: Department of Computer, Control and Management Engineering Antonio Ruberti (DIAG), University of Rome La Sapienza, Rome, Italy
Massimo Mecella: Department of Computer, Control and Management Engineering Antonio Ruberti (DIAG), University of Rome La Sapienza, Rome, Italy
No 2017-06, DIAG Technical Reports from Department of Computer, Control and Management Engineering, Universita' degli Studi di Roma "La Sapienza"
Abstract:
This document describes the realization of “Gea 2:A New Earth†, a serious game for supporting STEM teaching in high school, coping with both technological and pedagogical challenges, and thought as a supporting teaching tool to be used in classes, as an alternative to the more traditional frontal lessons.
Keywords: Unity; serious game; technology enhanced learning; STEM (search for similar items in EconPapers)
Date: 2017
New Economics Papers: this item is included in nep-dcm
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http://www.dis.uniroma1.it/~bibdis/RePEc/aeg/report/2017-06.pdf First version, 2017 (application/pdf)
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Persistent link: https://EconPapers.repec.org/RePEc:aeg:report:2017-06
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