Animation and affective performance: Kimetsu no Yaiba and K-pop Demon Hunters as contemporary aesthetic devices
Maria Cynthia Alquicira Vasquez
Additional contact information
Maria Cynthia Alquicira Vasquez: Universidad Autónoma Metropolitana Unidad Xochimilco, Maestría en Comunicación y Política, México
Netnography, 2025, vol. 3, 179-179
Abstract:
Animation has ceased to be a marginal medium and has become one of the most influential languages of contemporary culture, articulating image, music, narrative, and symbolic corporeality. This work analyzes Kimetsu no Yaiba and K-pop: Demon Hunters as aesthetic devices that reconfigure the way audiences see, feel, and act, activating aesthetic experiences that transcend the screen. Drawing on the approaches of Jean-Louis Déotte, Jan Mukařovský, Gilles Deleuze (via Spinoza), and Diana Taylor, this paper proposes a reading in which animation operates as a technical, normative, affective, and performative device. Both works break established narrative and visual codes, generate affects that modulate the viewer's power, and stimulate bodily practices that shape community repertoires (cosplay, dance, fan art) as living forms of cultural transmission. It concludes that contemporary animation not only produces images, but also organizes collective sensibility and is embodied in the bodies of its audiences, becoming a relational and embodied art.
Date: 2025
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:dbk:netnog:2025v3a179
DOI: 10.62486/net2025179
Access Statistics for this article
More articles in Netnography from AG Editor (Uruguay)
Bibliographic data for series maintained by Javier Gonzalez-Argote ().