EconPapers    
Economics at your fingertips  
 

Intellectual property rights in Esports and virtual worlds

Leonid Shmatenko, Oleksandr Volkov and Rodolphe Ruffié-Farrugia

Chapter Chapter 6 in Esports Law and Practice, 2025, pp 97-120 from Edward Elgar Publishing

Abstract: The chapter focuses on IP rightsIP rights in esports mainly from the perspective of the European Union (EU) and Korean laws. In addition, it also contains an outlook on two increasingly relevant topics in esports and gaming: non-fungible tokens (NFTsNFTs) and the metaversemetaverse.

Keywords: Esports NFTs; Metaverse; Copyrights in esports; Trademarks in esports (search for similar items in EconPapers)
Date: 2025
ISBN: 9781803925998
References: Add references at CitEc
Citations:

Downloads: (external link)
https://www.elgaronline.com/doi/10.4337/9781803926001.00021 (application/pdf)
Our link check indicates that this URL is bad, the error code is: 403 Forbidden

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:elg:eechap:21701_6

Ordering information: This item can be ordered from
http://www.e-elgar.com

Access Statistics for this chapter

More chapters in Chapters from Edward Elgar Publishing
Bibliographic data for series maintained by Darrel McCalla ().

 
Page updated 2026-03-13
Handle: RePEc:elg:eechap:21701_6