Competitive and Professional Gaming: Discussing Potential Benefits of Scientific Study
Kyle Faust,
Joseph Meyer and
Mark D. Griffiths
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Kyle Faust: Chicago School of Professional Psychology, Chicago, IL, USA
Joseph Meyer: University of Rhode Island, Kingston, RI, USA
Mark D. Griffiths: International Gaming Research Unit, Nottingham Trent University, Nottingham, UK
International Journal of Cyber Behavior, Psychology and Learning (IJCBPL), 2013, vol. 3, issue 1, 67-77
Abstract:
Competitive and professional gaming, in which video game players participate in tournaments, offers numerous opportunities for much-needed research and enhanced knowledge about digital technology. To date, competitive gaming has received scant scientific attention, even though it may foster the development of adaptive skills or, in other instances, carry adverse consequences. Examining the lifestyles and successes of competitive gamers can increase our knowledge of gaming and yield useful information about extreme or excessive involvement in digital technology. Studying the most successful competitive gamers, who appear to develop exceptional skills, could be highly beneficial. Suggestions for research are provided.
Date: 2013
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Persistent link: https://EconPapers.repec.org/RePEc:igg:jcbpl0:v:3:y:2013:i:1:p:67-77
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International Journal of Cyber Behavior, Psychology and Learning (IJCBPL) is currently edited by Nadia Mansour Bouzaida
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