Identification of skill in an online game: The case of Fantasy Premier League
Joseph D O’Brien,
James P Gleeson and
David J P O’Sullivan
PLOS ONE, 2021, vol. 16, issue 3, 1-16
Abstract:
In all competitions where results are based upon an individual’s performance the question of whether the outcome is a consequence of skill or luck arises. We explore this question through an analysis of a large dataset of approximately one million contestants playing Fantasy Premier League, an online fantasy sport where managers choose players from the English football (soccer) league. We show that managers’ ranks over multiple seasons are correlated and we analyse the actions taken by managers to increase their likelihood of success. The prime factors in determining a manager’s success are found to be long-term planning and consistently good decision-making in the face of the noisy contests upon which this game is based. Similarities between managers’ decisions over time that result in the emergence of ‘template’ teams, suggesting a form of herding dynamics taking place within the game, are also observed. Taken together, these findings indicate common strategic considerations and consensus among successful managers on crucial decision points over an extended temporal period.
Date: 2021
References: View references in EconPapers View complete reference list from CitEc
Citations:
Downloads: (external link)
https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0246698 (text/html)
https://journals.plos.org/plosone/article/file?id= ... 46698&type=printable (application/pdf)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:plo:pone00:0246698
DOI: 10.1371/journal.pone.0246698
Access Statistics for this article
More articles in PLOS ONE from Public Library of Science
Bibliographic data for series maintained by plosone ().