Strong Stability for Matrix Games Under Time Constraints
Tamás Varga () and
József Garay ()
Additional contact information
Tamás Varga: University of Szeged
József Garay: Hun-Ren Centre for Ecological Research, Institute of Evolution
Dynamic Games and Applications, 2025, vol. 15, issue 4, No 3, 1164-1185
Abstract:
Abstract Matrix games under time constraints generalize classical matrix games by incorporating the need for players to wait after interactions before engaging in new ones. As a result, the population divides into active and inactive individuals, where only active individuals are capable of engaging in interactions. Consequently, differences in the fitness of strategies are determined solely by the payoffs of active individuals. Similarly to classical matrix games, the concept of evolutionarily stable strategy (ESS) can also be defined in this model as a strategy that, if adopted by the majority of the population, has a higher fitness than any mutant phenotype (Garay et al. in J Theor Biol 415:1–12, 2017. https://doi.org/10.1016/j.jtbi.2016.11.029 ) . We recently introduced a generalized replicator dynamics that takes time constraints into account (Varga in J Math Biol 90:6, 2024. https://doi.org/10.1007/s00285-024-02170-0 ). Using this, we proved that if a strategy is an ESS under time constraints, then the associated fixed point of the dynamics is asymptotically stable. However, evolutionary stability is not necessary for asymptotic stability. In other words, asymptotic stability does not provide a full characterization of ESS, even under the standard replicator dynamics in matrix games (Taylor and Jonker in Math Biosci 40(1):145–156, 1978. https://doi.org/10.1016/0025-5564(78)90077-9 ). To address this, Cressman proposed the concept of strong stability: a strategy $$\textbf{p}$$ p is strongly stable if it is a convex combination of some strategies, the average strategy of the population converges to $$\textbf{p}$$ p under the replicator dynamics with respect to those strategies (Cressman in J Theor Biol 145:319–330, 1990. https://doi.org/10.1016/S0022-5193(05)80112-2 ). This criterion already provides a necessary and sufficient condition for a strategy to be an ESS. Here, we extend this approach to matrix games under time constraints, showing that a strategy is evolutionarily stable if and only if it is strongly stable under the generalized replicator dynamics.
Keywords: Evolutionary stability; Matrix game; Time constraint; Strong stability; Population game; Generalized replicator dynamics; 37N25; 91A05; 91A22; 91A80; 92D15; 92D25; 92D40 (search for similar items in EconPapers)
Date: 2025
References: Add references at CitEc
Citations:
Downloads: (external link)
http://link.springer.com/10.1007/s13235-025-00637-3 Abstract (text/html)
Access to the full text of the articles in this series is restricted.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:dyngam:v:15:y:2025:i:4:d:10.1007_s13235-025-00637-3
Ordering information: This journal article can be ordered from
http://www.springer.com/economics/journal/13235
DOI: 10.1007/s13235-025-00637-3
Access Statistics for this article
Dynamic Games and Applications is currently edited by Georges Zaccour
More articles in Dynamic Games and Applications from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().