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Experiencing Experiments: A Multiplayer Game for Sharing Ideas: Crusoe Gives Way to Gulliver

Martin Curley () and Piero Formica ()
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Martin Curley: National University of Ireland
Piero Formica: National University of Ireland

Chapter Chapter 7 in The Experimental Nature of New Venture Creation, 2013, pp 69-82 from Springer

Abstract: Abstract Participants in laboratory experiments start a real business rather than just learning about business with cases or taking part in business games and role plays. The focus is on how to ensure that the reality does not fall short of what the experimenter desires. Any aspiring entrepreneur can experience experiments by adopting, in different combinations, “Robinson Crusoe” and “Lemuel Gulliver” behavioural modes, as described below.

Keywords: Open Innovation; Entrepreneurial Intention; Nascent Entrepreneur; Business Idea; Innovation Ecosystem (search for similar items in EconPapers)
Date: 2013
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Persistent link: https://EconPapers.repec.org/RePEc:spr:innchp:978-3-319-00179-1_7

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DOI: 10.1007/978-3-319-00179-1_7

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