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The Process of Co-creation in Information Systems Development: A Case Study of a Digital Game Development Project

Karlheinz Kautz (), Gro Bjerknes (), Julie Fisher () and Tomas Jensen ()
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Karlheinz Kautz: RMIT University
Gro Bjerknes: Monash University
Tomas Jensen: Communication Knowledge & Change Consulting

A chapter in Advances in Information Systems Development, 2019, pp 187-206 from Springer

Abstract: Abstract This paper investigates the development of a digital game on a social media platform which involved primarily youths as co-creators. As we are interested in the unfolding of the development process, we applied a process model for crowdsourced development as a framework to understand information systems development (ISD) as co-creation in a not-for-profit environment. Using innovation theory, we further discuss why co-creation fostered the co-creators to successfully carry out the investigated project. On this background, we provide lessons learned for practical use.

Keywords: Co-creation; Information systems development; Process model (search for similar items in EconPapers)
Date: 2019
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Persistent link: https://EconPapers.repec.org/RePEc:spr:lnichp:978-3-030-22993-1_11

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DOI: 10.1007/978-3-030-22993-1_11

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