Designing a Competence Acquisition Mobile App
Stefano Za () and
Eusebio Scornavacca ()
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Stefano Za: eCampus University
Eusebio Scornavacca: University of Baltimore
A chapter in Blurring the Boundaries Through Digital Innovation, 2016, pp 59-69 from Springer
Abstract:
Abstract Organizational learning and the continuous development and acquisition of competences by a firm’s employee are fundamental instruments for achieving sustainable competitive advantage. In this scenario, digital technologies play a relevant role in providing a ubiquitous platform to foster and facilitate this learning process. This paper, as research in progress, aims to define the main design aspects of competence acquisition mobile app. In order to achieve this goal it adopts a Design Science research approach and anchors the requirements elicitation process is on competence acquisition literature. Once the system key components and characteristics are presented the paper rounds off with future research directions.
Keywords: Organizational learning; Competence acquisition; Ubiquitous ecosystem; Design science research (search for similar items in EconPapers)
Date: 2016
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Persistent link: https://EconPapers.repec.org/RePEc:spr:lnichp:978-3-319-38974-5_6
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DOI: 10.1007/978-3-319-38974-5_6
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