Introduction to Gamification: Foundation and Underlying Theories
Amir Matallaoui,
Nicolai Hanner and
Rüdiger Zarnekow ()
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Amir Matallaoui: Technical University of Berlin
Nicolai Hanner: Technical University of Berlin
Rüdiger Zarnekow: Technical University of Berlin
Chapter Chapter 1 in Gamification, 2017, pp 3-18 from Springer
Abstract:
Abstract This introductory article provides basic definitions, concepts and theories surrounding gamification that are used throughout the remainder of this book. It distinguishes gamification from other research areas, such as gameful design and serious games. It then goes on to introduce common game mechanics, achievement systems, game dynamics and aesthetics. The second part of the article focusses on underlying theories. It examines the influence of motivation theory, achievement goal theory and flow theory on gamification. The article also describes different player archetypes.
Keywords: Motivation Theory; Game Dynamic; Flow Theory; Game Rule; Player Type (search for similar items in EconPapers)
Date: 2017
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Persistent link: https://EconPapers.repec.org/RePEc:spr:prochp:978-3-319-45557-0_1
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DOI: 10.1007/978-3-319-45557-0_1
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