Express Yourself/City—Smart Participation Culture Technologies
Adnane Jadid (),
Martin Koplin (),
Stephan Siegert (),
Martin Hering-Bertram (),
Volker Paelke,
Thorsten Teschke () and
Helmut Eirund ()
Additional contact information
Adnane Jadid: City University of Applied Sciences
Martin Koplin: M2C Institute for Applied Media Technology and Culture
Stephan Siegert: M2C Institute for Applied Media Technology and Culture
Martin Hering-Bertram: City University of Applied Sciences
Volker Paelke: City University of Applied Sciences
Thorsten Teschke: City University of Applied Sciences
Helmut Eirund: City University of Applied Sciences
A chapter in Smart Cities in the Mediterranean, 2017, pp 175-194 from Springer
Abstract:
Abstract This paper highlights the motivation for new participatory tools and methods in urban planning; and proposes optical tracking as a solution to improve Augmented Reality (AR) features in participatory urban planning software. Actual software and tools for smart-city-planning target only on the relevant administration staff, architects and other professionals. These systems create significant barriers for citizens’ participation in the planning process as they were designed with the professional user in mind. Professionals are used to work with highly abstract data, while citizens and many creatives would require much more direct visualization. What are needed are smart interactive and visual tools like in-situ-mixed-reality, combining the real location with planning data. The Betaville system, a participatory platform for urban re-design, combines all these features and allows all people to engage in urban planning. The project “Express Yourself/city”, a sub-project of “The People’s Smart Sculpture PS2”, works as a discussion forum, combining social and cultural demands for participation in urban development with new technical approaches. One goal of “Express Yourself/city” is to improve the usability of Betaville. To achieve that, the augmented reality feature needs to be redefined. The project “Markerless Adaptive Mobile Augmented Reality in Games MadMAGs” is dedicated to providing a solution based on optical tracking.
Keywords: Participation; Smart cities urban planning; Mobile augmented reality; Optical tracking; Gamification (search for similar items in EconPapers)
Date: 2017
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:prochp:978-3-319-54558-5_8
Ordering information: This item can be ordered from
http://www.springer.com/9783319545585
DOI: 10.1007/978-3-319-54558-5_8
Access Statistics for this chapter
More chapters in Progress in IS from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().