Designing Mobile Games for Learning: The mGBL Approach
Jaki Lilly () and
Mark Warnes ()
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Jaki Lilly: Anglia Ruskin University
Mark Warnes: Anglia Ruskin University
A chapter in Serious Games on the Move, 2009, pp 3-25 from Springer
Abstract:
Abstract This paper describes the technological environment and pedagogical frameworks underpinning the development of mobile game-based learning (mGBL) mobile games. A detailed description is given of the pedagogical and technical basis of the three game templates developed within the project, plus design and trialling details of each associated game. Finally, we discuss the development of our game authoring tool, which allows users to customise mGBL games, and locate and develop new games.
Keywords: Mobile game-based learning; pedagogy; game authoring; decision making (search for similar items in EconPapers)
Date: 2009
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-211-09418-1_1
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DOI: 10.1007/978-3-211-09418-1_1
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