A Computation Technique for Rigid Particle Flows in an Eulerian Framework Using the Multiphase DNS Code FS3D
Philipp Rauschenberger (),
Jan Schlottke and
Bernhard Weigand
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Philipp Rauschenberger: Universität Stuttgart, Institut für Thermodynamik der Luft- und Raumfahrt
A chapter in High Performance Computing in Science and Engineering '11, 2012, pp 309-323 from Springer
Abstract:
Abstract A new technique to simulate the motion of rigid particles was implemented in the in-house VOF based code FS3D with the aim of studying freezing processes of undercooled water droplets in the atmosphere. Particle deformation is determined and terminal velocities of a free falling sphere are compared to analytic results for validation. The computations were performed on the NEC SX-9 platform of the HLRS.
Keywords: Coarse Grid; High Performance Computing; Rigid Body Motion; Terminal Velocity; Rigid Particle (search for similar items in EconPapers)
Date: 2012
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-642-23869-7_23
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DOI: 10.1007/978-3-642-23869-7_23
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