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Drawventure: Teaching Design Sketching Through Gameplay

Catherine Mullings (), Camille Utterback () and Michael Bernstein ()
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Catherine Mullings: Stanford University
Camille Utterback: Stanford University
Michael Bernstein: Stanford University

A chapter in Design Thinking Research, 2021, pp 229-237 from Springer

Abstract: Abstract How can we make design sketching a more engaging, bite-sized practice in our daily schedules? Learning design sketching typically involves repeated practice of fundamentals. This approach can be discouraging and demotivating. We want to enable more self-directed learning and thereby democratize the design sketching education. In this project, we paper-prototyped and user-tested an application called Drawventure that reframes sketching lessons as micro-challenges, where player sketches become objects that populate an increasingly engaging toy world.

Date: 2021
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Persistent link: https://EconPapers.repec.org/RePEc:spr:undchp:978-3-030-76324-4_12

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DOI: 10.1007/978-3-030-76324-4_12

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