EconPapers    
Economics at your fingertips  
 

Innovators’ Marketplace as Integrated Process: An Industrial Case

Yukio Ohsawa () and Yoko Nishihara ()
Additional contact information
Yukio Ohsawa: The University of Tokyo
Yoko Nishihara: The University of Tokyo

Chapter Chapter 8 in Innovators' Marketplace, 2012, pp 127-147 from Springer

Abstract: Abstract The Innovators’ Marketplace is a process of innovative thought and communication that utilizes the Innovators’ Market Game (IMG) as a core step. In this chapter, we present a practical case where we integrated cycles of the game by using chance discovery (see Chaps. 2 and 3) and created and evaluated scenarios of future policies in a target domain.

Keywords: Prior Constraint; Convenience Store; Business People; Chance Discovery; Game Board (search for similar items in EconPapers)
Date: 2012
References: Add references at CitEc
Citations:

There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:spr:undchp:978-3-642-25480-2_8

Ordering information: This item can be ordered from
http://www.springer.com/9783642254802

DOI: 10.1007/978-3-642-25480-2_8

Access Statistics for this chapter

More chapters in Understanding Innovation from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().

 
Page updated 2025-03-23
Handle: RePEc:spr:undchp:978-3-642-25480-2_8