EconPapers    
Economics at your fingertips  
 

SAP Gamification and Augmented Reality

2023 - 2026

From South American Publishing
Bibliographic data for series maintained by South American Publishing Journals Manager ().

Access Statistics for this journal.
Is something missing from the series or not right? See the RePEc data check for the archive and series.


2024

Privacy and data governance in gamified health apps in Latin America Downloads
Avryl Paredes Celis
Learning theory in game-based learning at Spanish-speaking universities in Latin America Downloads
Francis Feldick and Fafeldick@gmail.com
Virtual reality training and balance and gait in Parkinson's disease in Latin America: a systematic review Downloads
Fiorella Luz De La Cruz Espinoza, Fiorelladelacruz88@gmail.com, Verónica Daniela Larrosa Valls and Vlarrosauba@gmail.com
Digital intervention for active aging: design of a web application for older adults Downloads
Rubén Baena-Navarro, Mario Macea-Anaya, Ober Primera-Correa and Juan Pérez-Díaz
Using Minecraft as a pedagogical tool to enhance mathematical logic and critical thinking in students of the Remedios Solano school in Barrancas-La Guajira Downloads
Omilcia María Medina Corzo, Esther Socorro Zarate and Rosiris María Vergara Chinchia
Notes on gamification and education Downloads
Rubén González Vallejo
MeDHiME Methodology: potentiation of ova designs for learning Downloads
Américo Sirvente, Edgar Carmona Suarez and Iris Jiménez Pitre
Social lack of communication and technological development Downloads
Veloz Montano María de las Nieves
Positive but weakly controlled evidence on serious games for dengue and vector-borne disease education in Latin America Downloads
Norma Beatriz Ríos, Norma.rios@hospitalitaliano.org.ar, Erik Ricardo Condori and Guia.erik@gmail.com
A Brief communication on Virtual Reality (VR) in Hospitality Industry & Global Travel and Tourism Downloads
M. Srividya Iyengar and R. Venkatesh
Guidelines for writing software building reports Downloads
Annier Jesús Fajardo Quesada and René Herrero Pacheco
A research on a music recommendation system based on facial expressions through deep learning mechanisms Downloads
Patakamudi Swathi, Dara Sai Tejaswi, Mohammad Amanulla Khan, Miriyala Saishree, Venu Babu Rachapudi and Dinesh Kumar Anguraj
Real-time number plate detection using AI and ML Downloads
Patakamudi Swathi, Dara Sai Tejaswi, Mohammad Amanulla Khan, Miriyala Saishree, Venu Babu Rachapudi and Dinesh Kumar Anguraj
Students’ Attitudes and Experiences with ChatGPT as a Reference Service Tool in a Nigerian University: A Comprehensive Analysis of User Perceptions Downloads
Bolaji David Oladokun, Kudu Dogara and Muhammed Yusuf
Epilepsy Web, a tool for learning content related to epilepsy in pediatrics Downloads
Fidel Jesús Moreno Cubela, Niurka María Escalona Zaldivar, Yordanis R. Figueredo Torres, Katherine de la Caridad Garrido Benítez, Arnaldo Marzo Torres and Nabia Isabel Vegas Torres
Applications of augmented reality in museums, impact on cultural heritage Downloads
Aaron Samuel Bracho Mosquera
Applications of augmented reality technology in design process Downloads
Cynthia Michel Olguín-Martínez, Rene Isaac Bracho Rivera, Rita Liss Ramos Perez, Juan Richar Villacorta Guzmán, Rafael Romero-Carazas, Nancy Rosillo Suárez, Aaron Samuel Bracho Mosquera, José Gregorio Mora-Barajas, Amarelys Román-Mireles, Aida Maygualida Rodríguez-Álvarez, César Carbache Mora, Elizabeth del Carmen Ormaza Esmeraldas, Bertha Silvana Vera Barrios, Mario Pedro Rodríguez Vásquez, Rogelio Buelna-Sánchez, María Teresa De Jesús De La Paz Rosales, Daniel Omar Nieves-Lizárraga, Denisse Viridiana Velarde-Osuna and Milagros Andrea Bracho Rivera
Creative economy and communication. Characterization in a line of research Downloads
Maribel Garcia Rojas and Nelson Giovanni Agudelo
Gamification in personal health management: a focus on mobile apps Downloads
Jhossmar Cristians Auza-Santiváñez, José Alejandro Carías Díaz, Oscar Angel Vedia Cruz, Sara Milca Robles-Nina, Carlos Sánchez Escalante and Blas Apaza Huanca
Scholarly Output on Computer Networks and Communication: A Ten-Year Bibliometric Analysis in Scopus (2013-2022) Downloads
Carlos Alberto Gómez Cano and Verenice Sánchez Castillo
Public attention to augmented reality games among the largely Latin American readership of Spanish and Portuguese Wikipedia Downloads
Dennyse María Patricia Hermosa Guzmán, D.hermosa@udla.edu.co, Dhamelis Anaya Rios, Dhamelisanaya@gmail.com and Esmeralda Cortes López
Growth of game-based learning research in Latin American SciELO journals concentrated in gamification rather than in digital or immersive technology Downloads
Erica Cecilia Delbon, Chechudel@gmail.com, Dulce Aleli Modesto de la Rosa, Juan Ernesto Pérez-Pérez and Juan.perezp@unisimon.edu.co
Gamification and motivation: an analysis of its impact on corporate learning Downloads
Verenice Sánchez Castillo and Carlos Alberto Gómez Cano
Influence of virtual reality and augmented reality on mental health Downloads
Felipe Machuca-Contreras, Carlos Oscar Lepez and Carlos Canova-Barrios
Impact of prolonged screen use on the visual health of young adults Downloads
Valentin Blasioli and Mariela Baleiron
Small single-site registrations of robotic, mirror and virtual reality arm rehabilitation after stroke in Latin America Downloads
Alfredo Javier Pérez Gamboa and Alfredo.perez@cienciasas.org
Bodies on screen: the impact of social networks on body image and mental health Downloads
Lorrayne Kathleen Silva de Paula and Maria Romina Leardi
Features, gamification and user ratings of dengue and arbovirus apps in Latin American App Store storefronts Downloads
Alejandro Tamayo Chang, Alejandrotchang07@gmail.com, Monzerrath Cruz Morales, Oscar Alfredo Cabrera and Oscaracabrera@yahoo.com.ar
Effects of early screen use on child neurodevelopment in Argentina and Latin America Downloads
Sofía Veneziano and Patricia Salguero
Sparse digital adherence interventions in registered HIV trials with Latin American sites Downloads
Berneides de Jesus Marmol Maestre, Clinicaheridas.lider@hus.org.co, Norma Beatriz Ríos and Norma.rios@hospitalitaliano.org.ar
Neurodevelopment and stimuli: keys to a healthy childhood Downloads
Sofía Veneziano and Patricia Salguero
Few balance outcomes in registered virtual reality trials for Parkinson's disease in Latin America Downloads
Analía Ortigoza, Aortigoz@eue.unt.edu.ar, Lucía Gerez and Lugagerez@eue.unt.edu.ar
Body image in adolescents and the impact of social networks in Argentina Downloads
Lorrayne Kathleen Silva de Paula and Maria Romina Leardi
Design and implementation of a Game-Based Activity to promote Learning of Prompt Engineering Downloads
Carlos Felipe Ardila Otero, Cristian Lozano Pineda, Juan Camilo González García, Andrhey Daniel Rincón Jerez and Martha L. Torres-Barreto
Gamified Exercise for the Appropriation of Concepts in Occupational Health and Safety Downloads
Juan Camilo González García, Paula Andrea León Cárdenas, Margarita María Castellanos Flórez and Martha Liliana Torres-Barreto
Gamified exercise focused on marketing principles and marketing mix: Marketing Game Downloads
Margarita María Castellanos Flórez, Danna Valentina Aparicio Muñoz, Ana Carolina Martínez Sicachá and Martha Liliana Torres-Barreto
Gamified recreational exercise focused on Markov Chains Downloads
Margarita Castellanos Flórez, Paula Andrea Duarte Amado and Luisa Fernanda Moreno Galvis
Playful exercise focused on microeconomics, applying gamification: “Rompeconomía” Downloads
Nathalia Carolina Gómez Sanguino, Silvia Alejandra Rivera Salamanca and Martha Liliana Torres Barreto

2023

Practice in simulators as a means of acquiring skills Downloads
Martin Ezequiel Randazzo and Eduardo Teragni
Augmented reality for surgical skills training, update on the topic Downloads
Carlos Jesús Canova Barrios, Mariana Pilar Hereñú and Sabrina Macarena Francisco
Prompt lawyer: a challenge in the face of the integration of artificial intelligence and law Downloads
Rafael Romero-Carazas
Blockchain in the health sector: a systematic literature review of success cases Downloads
Denis Gonzalez-Argote, Javier Gonzalez-Argote and Felipe Machuca-Contreras
Achievement counts and active player share in Steam games released across a decade Downloads
Dhamelis Anaya Rios, Dhamelisanaya@gmail.com, Analía Ortigoza and Aortigoz@eue.unt.edu.ar
Benefits of the use of telemedicine in patients with obesity: A systematic review Downloads
Vivian Rodrigues Neves and Lorena Djament
Rapid growth and shifting geographic concentration of research on augmented reality in education Downloads
Berneides de Jesus Marmol Maestre, Clinicaheridas.lider@hus.org.co, Norma Beatriz Ríos and Norma.rios@hospitalitaliano.org.ar
Systematic review on Augmented Reality in health education Downloads
Carlos Alberto Gómez Cano and Verenice Sánchez Castillo
Augmented reality as an accessory technology in surgery Downloads
José Alejandro Rodríguez-Pérez
Immersive virtual reality trials with Latin American sites: a cross-sectional registry study of clinical areas, populations and outcome registration Downloads
Oscar Alfredo Cabrera, Oscaracabrera@yahoo.com.ar, Medardo Rodríguez López and Reyna Mendoza Ramírez
Device problems and user-related events reported for head-mounted augmented reality navigation systems in United States surveillance data Downloads
Maria Carla Hernández Martínez and Mariacarlahdez1996@gmail.com
Registered exergame and serious game trials with Latin American sites: study design and results reporting Downloads
Lucía Gerez, Lugagerez@eue.unt.edu.ar, Berneides de Jesus Marmol Maestre and Clinicaheridas.lider@hus.org.co
Motivational theories in gamification design: a narrative review of constructs and game elements Downloads
German Martínez Prats, Germanmtzprats@hotmail.com, Darian Ortega Martínez and Nancy Lorely Granados Mercado
Gamification for well-being: applications for health and fitness Downloads
Telmo Raul Aveiro-Róbalo and Vanessa Pérez-Del-Vallín
Augmented reality in surgery: improving precision and reducing risk Downloads
Jose Ignacio Robaina Castillo
Executive-function gains but little change in attention and memory with serious games after stroke Downloads
Erik Ricardo Condori, Guia.erik@gmail.com, Fiorella Luz De La Cruz Espinoza and Fiorelladelacruz88@gmail.com
Gamification mechanics in top-rated educational apps by audience age Downloads
Lucía Gerez, Lugagerez@eue.unt.edu.ar, Verónica Daniela Larrosa Valls and Vlarrosauba@gmail.com
Early assessment submission and course outcomes among students of an open online university Downloads
Dhamelis Anaya Rios, Dhamelisanaya@gmail.com, Analía Ortigoza and Aortigoz@eue.unt.edu.ar
Bibliometric Analysis of the Worldwide Scholarly Output on Artificial Intelligence in Scopus Downloads
Jhossmar Cristians Auza-Santiváñez, José Alejandro Carías Díaz, Oscar Angel Vedia Cruz, Sara Milca Robles-Nina, Carlos Sánchez Escalante and Blas Apaza Huanca
Augmented reality and environmental education: strategy for greater awareness Downloads
William Castillo-Gonzalez, Carlos Oscar Lepez and Mabel Cecilia Bonardi
Page updated 2026-11-06