Time-dependent effects hinder cooperation on the public goods game
Gaspar Alfaro and
Miguel A.F. Sanjuan
Chaos, Solitons & Fractals, 2022, vol. 160, issue C
Abstract:
The public goods game is a model of a society investing some assets and regaining a profit, although can also model biological populations. In the classic public goods game only two strategies compete: either cooperate or defect; a third strategy is often implemented to asses punishment, which is a mechanism to promote cooperation. The conditions of the game can be of a dynamical nature, therefore we study time-dependent effects such an as oscillation in the enhancement factor, which accounts for productivity changes over time. Furthermore, we continue to study time dependencies on the game with a delay on the punishment time. We conclude that both the oscillations on the productivity and the punishment delay concur in the detriment of cooperation.
Keywords: Evolutionary dynamics; Social games; Public goods; Punishment; Numerical simulations (search for similar items in EconPapers)
Date: 2022
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (1)
Downloads: (external link)
http://www.sciencedirect.com/science/article/pii/S0960077922004167
Full text for ScienceDirect subscribers only
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:eee:chsofr:v:160:y:2022:i:c:s0960077922004167
DOI: 10.1016/j.chaos.2022.112206
Access Statistics for this article
Chaos, Solitons & Fractals is currently edited by Stefano Boccaletti and Stelios Bekiros
More articles in Chaos, Solitons & Fractals from Elsevier
Bibliographic data for series maintained by Thayer, Thomas R. ().