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Other-regarding preference causing ping-pong effect in self-questioning game

Kun Lu, Bin Wu, Ming-chu Li and Zhen Wang

Chaos, Solitons & Fractals, 2014, vol. 59, issue C, 51-58

Abstract: In traditional game theory, players tend to be selfishly motivated when playing games, seeking to maximize their personal gain. In this work, we study other-regarding preference in a self-questioning game on the evolution of cooperation via a synchronous update, and use parameter α to denote the fitness factor (the larger the α is, the greater the other-regarding preference will be). We find that increase of α promotes the evolution of cooperation, and importantly intermediate α can lead to the ping-pong effect. Through the micro-evolution characteristics, we also analyze the contributing factors for the occurrence of ping-pong effect.

Date: 2014
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Persistent link: https://EconPapers.repec.org/RePEc:eee:chsofr:v:59:y:2014:i:c:p:51-58

DOI: 10.1016/j.chaos.2013.12.003

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